Refactoring Patterns - Move Method

Refactoring Pattern 1: Move Method

Learning Goals

  • Explain Move Method and how it promotes abstraction and single responsibility principle
  • Identify scenarios for which Move Method is the appropriate refactoring pattern to use
  • Implement Move Method

Supplies

First 12 minutes individually:

  • Briefly read Move Method section from 167 to 172
  • Carefully re-read the code sections on 170, 171, and 172
  • Reflect on these key ideas of Move Method:
    • Move Method is useful when you have two objects (e.g. Class A & Class B) that are too tightly coupled
      • One indication you should use it is when you have several methods in Class A that have the name of Class B
      • You move the method from Class A to Class B and update any references
    • Remember to consider the context of Class B when choosing a name for the moved method
  • Try refactoring this example scenario (you should already have this cloned) using Move Method. As you move methods around, make sure the linked test still passes
  • If you finish early, apply this refactoring pattern to the Enigma examples found under Additional Resources in the main lesson for today
  • If you still have more time, apply this refactoring pattern to your current project

Final 3 minutes in your small group:

  • Answer the following questions:
    • Why would you move a method from one class to another?
    • How can you identify methods that should be moved?
    • How can you implement red, green, refactor to successfully move the method?
    • Should you rename the moved method? If so, how?
  • Compare solutions

Lesson Search Results

Showing top 10 results