FlashCards

Learning Goals

  • Follow an interaction pattern
  • Write readable code that adheres to Ruby convention
  • Write tests
  • Create an Object Oriented Solution to a problem (objects should interact to achieve the stated goal)
  • Host code on Github and submit a Pull Request

Overview

In this project, you will write a program to simulate a set of flash cards. A user will be able to see the questions, make guesses, and see a final score at the end of the round.

In order to build good habits, we’ve broken the project into small classes to demonstrate objects that have a single responsibility.

Additional detail is included in the pages below.